Maya Animation Training Course in Jaipur

Course Name – Maya Animation Training Course

Duration – 2 Month

 

Maya, may be a 3D computer graphics software, used to create interactive 3D applications, including video games, animated films, TV series, or visual effects. It is used to generate 3D assets for use in film, television, game development and architecture.

 

Maya is an industry standard application that’s utilized by some top of the line animation and gaming houses worldwide. Learning Maya professionally will increase your chance of getting hired in the animation and motion graphics Industry. it’s an adaptable and wide toolset which will assist you make superb work in very less time. This autodesk maya course in Jaipur, Ajmer & Kota is particularly intended to steer you into Maya, demonstrating to you the most widely known and effective tools used by the motion graphics industry worldwide. It’s a portfolio and assignment based course which emphasizes on your practical skills while learning the basics of 3D animation.

 

Salient Features:

 

  • 3D Modeling

  • 3D Animation

  • 3D Rendering & Imaging

  • Dynamics & Effects

 

Detailed Course Contents of Maya Animation Training Course :

 

 

Maya Modelling

 

~ Creating primitive objects

~ Moving Objects in the 3D Space

~ Maya View Tools

~ Layouts, Saved Layouts

~ Channel Box and Manipulators

~ Grouping and Parenting

~ Spline Modeling

 

Rendering Overview

 

~ what’s rendering

~ How Maya renders

~ Shader Networks

~ Shading Groups

~ Materials

~ Lights

 

Lighting

 

~Type of lights – usage of each, techniques for each

~ Light Linking

~ Light Fog

~ Intensity Curves

 

Shadows

 

~ Depth map

 

Motion Blur

 

 

Rendering

 

 

Performance

 

~Selective Ray tracing

~Multithreaded tile – based batch renderer concepts

~Renderer

 

 General Animation

 

~ Powerful Keyframing Tools

~Keyframing

~First Cut, copy and paste of animated objects in the timeline

~Animation playblast for rapid review of complex scenes

~ Path Animation

~Animate an object along a curve or surface Edit path or other animation parameters during playback;

~ Set Driven Key

~ Establish Relationships where one action automatically drives another

~ dope sheet

~ Rapid and intuitive global editing of keyframe timing

~Channel Box

 

Organic Modeling

 

~Rebuilding surfaces

~Editing Control Vertices (CV)

~ NURBS Boolean

~ Apply subtraction, intersect and union Operations across multiple NURBS surfaces

~ Round

~ Create rounded bevels of constant radius on any NURBS object

~ Surface Offset

~ Create new surfaces, offset from original specific value.

~ Working with trimmed or untrimmed surfaces

~ Enhanced Extrude

 

Maya Artisan

 

~ Artisan’s natural brush interface to interactivity sculpt and Paint attributes.

 

 Deformation Tools

 

~ Lattices

~ Sculpt Object

~ Wires

 

Dynamics

 

~ Rigid Body Dynamics

~ Realistic high speed simulation of multiple rigid objects

 

Software Particle Rendering

 

 

Hardware Rendering

 

 

Maya Paint Effects using 3D studio Paint

 

~ Powerful Painting Techniques

~ Create jungles of trees and plants

~ Flowing hair

~ Flickering flames

~ and lots of more

~ Paint Effects brushes

~ Natural Media Brushes

~ Effects Brushes

~ Brush Attributes

~ Rendering Paint Effects

 

Character Animation

 

~ Pose Based Characters

~ Skeletons and Inverse Kinematics (IK)

~ Skinning

 

Maya Cloth

 

~ Create any Fashion in any Fabric

~ Animate any Fabric object

~ Unique Solver

~ Integration with Maya

 

Maya Fur

 

~ Artisan user interface

~ Using Artisan to paint fur

~ Using the Artisan brush to comb the hair

~ Multiple Fur Type

~ Using Multiple fur types

~ Assigning Attributes to fur

~ Applying Texture on the fur

~ Animating Fur

~ Fur Rendering

 

Career Options after Maya Animation Training Course :

 

  • 3D Modeler

  • Texturing Artist

  • Lightning Artist

  • Rigging Artist

  • Animator

  • Dynamic Simulator